Celestial Frontier was my final project at college, and it was a culmination of everything I had learned throughout my studies. The game is a singleplayer Planetary Card Battler, where players must terraform planets destined for doom using their celestial powers to restore balance so the inhabitants may prosper. I designed and implemented the game mechanichs and created the artwork and animations. This game took a lot of time and effort to create, but I am proud of the final result. It was a great learning experience for me, and it allowed me to develop my skills in game design, art, and programming.
Calculated turn-based combat system with typing and interesting effects.
Dynamic level generation that creates unique experiences for each playthrough.
Hand-crafted visuals that bring the game's world to life, created using Unreal Engine 5's art tools.