Soul Detective

A singleplayer, 3rd person interactive puzzle game set in Limbo... You play as the Grim reaper, a detective tasked with putting lost souls with unfinished business to rest...

Jam "Unseen"
Engine Unreal Engine 5
Role Technical Designer
Platform PC

Overview

Soul Detective screenshot

My first gamejam project, Soul Detective is a singleplayer, 3rd person interactive puzzle game set in Limbo. You play as the Grim reaper, a detective tasked with putting lost souls with unfinished business to rest. The game was created for the "Unseen" game jam and was built using Unreal Engine 5. I was responsible for the technical design of the game, including level design, puzzle mechanics, and overall gameplay experience. This was also my first time working in a team which presented its own challenges, but I learned a lot about collaboration and communication in game development. Overall, Soul Detective was a great learning experience and I'm proud of what we accomplished as a team.

Key Features

First Person Gameplay

Experience interesting first-person gameplay as you navigate the mysterious world of Soul Detective.

Hand Crafted Environments

Explore uniquely designed environments that immerse you in the mysterious world of Soul Detective.

Immersive Storytelling

Engage with a compelling narrative that unfolds through interactive storytelling and character development.

Gallery